Pump it Up

By Tom Kassel
September 16, 1996

2 Back for Seconds
3 Both Guns Blazing
1 Carnival of Carnage
1 Chinese Doctor
3 Dirk Wisely's Gambit
3 Everyday Hero
2 Ex-Commando
1 Fighting Spirit
3 Friends of the Dragon
3 Gadgeteer
1 Golden Comeback
2 Gonzo Journalist
4 Hacker
3 House on the Hill
1 Jack Donovan
1 Jason X
2 Johnny Tso
1 Kiii-YAAAH!
1 Let's Book!
1 Masked Avenger
4 Redeemed Gunman
3 Slo Mo Vengeance
1 Stunt Man
1 The Golden Gunman
1 The Prof
1 Thunder on Thunder
1 Ting Ting
1 Victory for the Underdog
1 Art of War
1 Birdhouse Cafe
1 Cave Network
2 Curio Shop
1 Family Home
2 Festival Circle
3 Fusion Rifle
2 Havoc Suit
1 Hidden Sanctuary
2 Inner Sanctum
2 Monkey House
1 Night Market
4 Pump-Action Shotgun
1 Rainforest Grove
1 Ring of Gates
2 Secret Laboratory
1 Whirlpool of Blood
= 80 cards

Stats:

BY TYPE
31 Characters
1 Edge
15 Events
16 Feng Shui Sites
5 Sites
12 States
BY FOUNDATION
20 Dragons
BY SET
33 Limited
11 Netherworld
36 Flashpoint
BY RARITY
10 Very Common
56 Common
7 Uncommon
7 total Rares
BY FACTION
52 Dragons
28 Neutral
 

Notes:

Tom Kassel used this deck in the multi-player tournament at EuroGencon 96 and tied for first place with it. I didn't see this in action so here are Tom's notes on the deck:
This deck is my first stab at a Both Guns Blazing weapons deck. For simplicity, I left it single faction but will experiment with other faction combinations as time goes on. Monarchs are probably the first to try with Spirit Pole and Thunder Sword. The Gonzo Journalist was misplaced in a single faction deck, there being neither much benefit from nor need for his ability. He'll stay when other factions come in though. The Redeemed Gunman didn't do much - worthwhile as extra 1 point resource providers but only useful once all five Friends are included. I playtested the deck solitaire mostly two player and it proved a pretty fast killer. I added the big hitters for multi-player tournament purposes.


Last modified: January 16, 1998.
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